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meenwhile



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PostSubject: :silent:   Thu Aug 20, 2015 9:58 pm

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:16 pm; edited 6 times in total
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Gustopoet2

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PostSubject: Re: :silent:   Thu Aug 20, 2015 10:07 pm

Nice job meenwhile. Thanks.

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meenwhile



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PostSubject: Re: :silent:   Thu Aug 20, 2015 11:02 pm

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:16 pm; edited 2 times in total
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meenwhile



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PostSubject: Re: :silent:   Thu Aug 20, 2015 11:05 pm

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:16 pm; edited 2 times in total
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meenwhile



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PostSubject: Re: :silent:   Thu Aug 20, 2015 11:06 pm

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:16 pm; edited 2 times in total
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meenwhile



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PostSubject: Re: :silent:   Thu Aug 20, 2015 11:18 pm

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:17 pm; edited 1 time in total
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eli27

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PostSubject: Re: :silent:   Fri Aug 21, 2015 2:21 am

[You must be registered and logged in to see this link.] wrote:
Like serious Trekkies, they tried to make their fandom(s) of choice a part of their reality, maybe because the logic of these other worlds made more sense to them.

Any thoughts on this?

I agree to some extent that when you find a world in a game that you enjoy so much more than you own, you want to shape the world you live in to be more like it. But I think that gaming had more than just the one effect on E&D. I believe it also made violence a much smaller deal to them. By spending hours and hours killing hundreds of people on screens, killing 13 in real life became much less of a deal for them, less of a scary experience. When you play so many violent games, your head becomes filled with violent thoughts.

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meenwhile



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PostSubject: Re: :silent:   Fri Aug 21, 2015 2:51 am

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:17 pm; edited 1 time in total
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queenfarooq



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PostSubject: Re: :silent:   Fri Aug 21, 2015 9:22 am

Great list. We touched upon this here as well which some may find interesting:[You must be registered and logged in to see this link.]
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eli27

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PostSubject: Re: :silent:   Fri Aug 21, 2015 5:22 pm

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
When you play so many violent games, your head becomes filled with violent thoughts.

I probably should've posted that last question in the "Thoughts on the Shooting" section...

I do agree that violent movies and games can inspire and feed darker ideas, like the Natural Born Killers and Lost Highway ideas in this case. But then, I've seen every Lynch and Tarantino movie many times, and also killed thousands of people in video games, yet I can clearly differentiate between fantasy and reality. I'm sure they could, too... but they decided to cross that line. I think they may have crossed the line with or without the games.

Yeah I totaly agree that they probably would have any way, and that people react differently to violent games, shows, and movies. I think that they probably would have done NBK without the games, it just makes it that bit easier to go through with. You get used to shooting stuff. It gave them experience of guns, violence, and murder. I'm sure other things gave them this experience and knowledge too, but gaming definately helped them come up with ideas and confidence.

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eli27

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PostSubject: Re: :silent:   Fri Aug 21, 2015 5:24 pm

[You must be registered and logged in to see this link.] wrote:
Great list. We touched upon this here as well which some may find interesting:[You must be registered and logged in to see this link.]

Thanks for the link, hadn't seen this before. Smile

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Nightshiftstalker

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PostSubject: Re: :silent:   Mon Aug 24, 2015 7:24 am

hey there,

thanks for sharing the list - sorry for bein' too late and still here.

*sarcasm intended*

greetz
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radaddio



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PostSubject: Re: :silent:   Mon Aug 24, 2015 10:31 am

Thanks for the list.


Anywhoo, I don't want to derail this thread too much but has anyone looked at the forum archives for the Quake game? I know that someone on the Doom boards mentioned that he remembered Eric's handle, but not form the message boards. It was some other place or chat room. it seems to me that Dylan would have likely posted something somewhere if he was really into Quake.

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radaddio



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PostSubject: Re: :silent:   Mon Aug 24, 2015 11:06 am

Also, according to this posting, Harris used to play in the "RC" Quake clan. I searched the clan site on the way back machine, but i keep getting errors.

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rC - [You must be registered and logged in to see this link.]
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meenwhile



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PostSubject: Re: :silent:   Mon Aug 24, 2015 11:50 am

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:17 pm; edited 1 time in total
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radaddio



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PostSubject: Re: :silent:   Mon Aug 24, 2015 2:23 pm

Ugh, bummer.

I wonder if there are other clans that might have info on the rC clan. I found a guy on Steam who has the clan name of "RC Rebbels". I was thinking he might have some info on Eric Harris, or even he might be the catalyst for Eric's chosen online nickname.
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bigj



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PostSubject: Re: :silent:   Wed Aug 26, 2015 10:36 am

Many of these games were released months or even years after the shooting..... AOE2, Diablo2, CC:tiberian sun are just a few.
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radaddio



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PostSubject: Re: :silent:   Wed Aug 26, 2015 12:29 pm

Good point. Diablo 2 was June 2000. Quake was def a game that they played though.
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meenwhile



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PostSubject: Re: :silent:   Thu Aug 27, 2015 10:54 am

silent


Last edited by meenwhile on Mon Aug 31, 2015 11:17 pm; edited 1 time in total
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radaddio



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PostSubject: Re: :silent:   Thu Aug 27, 2015 3:26 pm

The idea of a "wish list" is a good point. What was the original source for the list?
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